Posts filed under ‘kids’

COPPA musings

The annual FOSI conference held in DC last week really helped to articulate for me some of the current ambiguity in the COPPA legislation, specifically with it’s intention and it’s enforcement.

Currently, the law is written in such a way that it clearly intends to protect childrens’ personally identifiable information (PII) from being used for nefarious purposes by the websites collecting it or their third party partners.  Some of the changes being proposed (public comments are due by the end of Nov) help to update and articulate this point and make the criteria points a bit more salient with todays tech climate (i.e adding geo-location, behavioral advertising, etc).

One point that is hotly debated is Email Plus.  Currently, sites can use this method (sending notification emails to a parent informing them of a child’s intent to share PII), but the FTC is trying to remove this.  The reason for this being that the sites should, by in large, not be soliciting PII from children in the first place and if they are, they should be complying with the more rigid parental verification models detailed in the law.  As Amy Pritchard from Metaverse Modsquad articulated to me, “Email plus is being eliminated as a way to collect PII and use it internally, as most sites had used it as a best practice parental notification method.  In order to allow sites to continue to do this, the proposed changes allow for sites to collect the parent email address for purposes of notifying the parent that the child has become a member of [or registered for] the site.”

The informal debates that I heard and participated in at the FOSI conference dealt mostly in the intent of the law.  Most of us agreed that the law should protect a child’s PII from being used for anything other than to make the game play better.  For the most part, the consensus is that, except for specific situations, like contests, DOB and gender are really the only 2 pieces of child PII a site needs to collect, and these are allowed currently under COPPA.

The finer point that I recognized in our sometimes spirited debates was between solicited PII and passively collected PII.   A site should not solicit PII from kids, such as in the registration process, as most of this information is not needed for normal game-play (unless, again, they get verifiable parental consent).   But what if kids give PII freely, such as in chat or on forums/boards?  What, if any, sanctions should be levied unto the site in these scenarios?  The informal consensus was that the site should at least employ means of screening and moderating such content so as to make sure that this PII is not easily given and read on the site – but that this should not be legislated as part of COPPA.

Anne Collier wrote about this recently (http://www.netfamilynews.org/?p=30775) – “The proposed [COPPA] changes respond to the advent of social media (social network sites, virtual worlds, online games, apps, etc.) in that sites can “allow children to participate in interactive communities without parental consent so long as the operators take reasonable measures to delete all or virtually all children’s personal information before it is made public,” and companies will also have to hold third parties such as app providers to the same privacy standards their services are held to.”

I do not think that the intention of the law should be about teaching and protecting kids to be safe with their PII.  While this is an ethical and moral imperative that companies that target this demographic should abide by, I fall pretty firmly on the side that this should not be federally mandated.  Many of us, myself included, believe that the free market, and hopefully vocal parent groups and watchdog organizations, should be more of the gauge as to whether this is being done on individual sites.  In theory, educating and protecting kids from sharing PII in chat is a great idea, but those of use who have to DO that work, realize how difficult and sometimes impossible it is to be 100% effective.  I do not see how the government could keep up with or track down how effectively sites are at keeping up with that.

This was the 5th Annual FOSI conference, and it was very good to see more representation from practitioners, rather than just lobbyists, marketers, safety advocates, researchers and bloggers.  Hopefully, those of us with real-world/front-line experience in implementing these sort of laws can gain influence in the conversations so laws can be amended or written practically the first time, rather than after the fact (or not at all).

November 15, 2011 at 12:51 pm 3 comments

Virtual Worlds Mgmt 101

Izzy Neis and I worked on a primer of kids virtual worlds that we could share with people.  Kind of a what’s good about them, what difficult about them, what they are and are not. Enjoy.

And as I was uploading this one, I saw this fantastically designed on on Slideshare as well.  Guess which one of us has access to graphic designers :P

August 19, 2011 at 7:58 am Leave a comment

A million, yeah, Animal Jam passed it

So the big news is finally out!  We reached 1 million players!  It was last month and we are already climbing higher at a fast clip, but still something to celebrate.  :)  Here’s one of the news outlets that picked up the press release:

http://venturebeat.com/2011/05/16/national-geographic-virtual-world-animal-jam-hits-a-million-kids/

Even more fun, our team celebrated at the Hogle Zoo in Salt Lake City, our studio’s home town zoo and where we are sponsoring their EdZOOcation program and the coolio Allosaurus:

May 16, 2011 at 12:04 am 2 comments

Dr Brady Barr in Animal Jam!

OMG, I am SO excited about this new addition to National Geographic Animal Jam.  Dr Brady Barr from Dangerous Encounters now has a Gadget lab in Animal Jam!

It’s been live for only a couple hours and the room has been full the whole time.  Dr Brady Barr specialized in cool gadgets that help him get crazy footage of all sorts of animals.  And we are showing some good ones, including Brady getting into a Crocodile getup and tagging Crocodiles, hanging out next to a deer carcass to see wolfpacks at night and pythons and Mystery Swamp Creatures!  ACK!

I love it!  And this is just the first day. Look out for more cool stuff from this awesome-tastic Scientist/Celebrity that we are partnering with.

I find myself  shouting at the videos – get away from there Brady!!!

Woot!

———-

5/12 – UPDATE!  Brady’s answering the player’s animal questions!

Dr Brady Barr now has regular video answers to questions from kids in the game.  So our kids can ask a real scientist their animal puzzlers and potentially have him answer their question.  Love this kind of feedback and recognition.  How exciting!

March 18, 2011 at 11:26 am 3 comments

Stop it, Rihanna

Hi, My name is Joi and I’m a pop culture addict.  I have been one for most of my life.  In fact, I can’t remember a time when pop culture wasn’t important to me.  One of the more embarrassing areas of my addiction is pop music.  I am obsessed with it. I know all the words, the back stories to most songs and much of the gossip that was woven in with the releases.

Tangentially, I consider myself a progressive, probably more so than most.  I really don’t care what you do in your house, your bedroom, etc.  Try not to hurt anyone without their consent. This is, of course, with the caveat that the persons participating are A.) Adults and B.) Capable of granting consent without coercion.   And while I don’t care what you are doing behind closed doors, I would prefer if you just kept it to yourself.  I am happy you are happy being an exhibitionist, just please don’t do it around me.

So, given all of the above, I have a huge problem with many pop artists of late and their disregard for the public space and their audience demographics.  The airwaves, specifically, are supposed to be family friendly space.  Why do we bleep curse words, but not content that talks about abuse?  How does that work?

Some examples?  Eminem talk about tying a girl to a bed and lighting the house on fire.   Rihanna’s new song S&M has tons of explicit descriptions of pain/fetish play, and she has an older song about Russian Roulette.  Bruno Mars has songs about being bored and choosing marriage for the evening, and another that describes multiple ways he would kill himself in order to prevent the object of his affection from leaving.  And just pick randomly from the Brittney Spears catalog lately – threesomes seem to be one of her favorite topics, but who can forget Hit Me Baby and Slave for You, among others.

Eminem is a difficult example, as he would never posit himself as targeting a younger audience.  But Rihanna, Brittney and Bruno Mars – they are clearly targeting the tweenie boppers and their song lyrics are insanely inappropriate.  I don’t expect their music to be all Pollyanna, but you cannot have your cake and eat it too (altho, I DO hate that cliche – why CAN’T you eat your cake that you have?).  You shouldn’t market yourself and stylize yourself for a younger audience, cashing in on their lucrative wallets, and then pretend that your music is not intended for their ears.  Or at least not be flabbergasted when someone calls you out on it.

Yeah yeah, I hear what you are thinking, that innuendo has been part of songs forever.  I agree and I think it is fine.  My problem is that we have left innuendo land and are now knee-deep in explicit description land.  What happened to nuance, metaphor, allusion, subtlety?

Those of you who know me offline know that I am far from a prude.  But I know how to separate my worlds and how to draw lines for appropriate behavior.  why is it so hard for millionaire pop stars with a gaggle of handlers?

I have been a children’s content producer for years.  We have an ethical responsibility to our audience.  In the online world, we have tons of watchdog organizations making sure we stay on the straight and narrow in the ethics arena.  It is fair for me to bring this up.

Will I change it? – uh, probably not.  Do I sound like a geiser screaming for the kids to get off the lawn? – kinda.  But if you can’t rant on your blog, gosh darn it, where can you!

February 21, 2011 at 12:15 pm Leave a comment

That’s tech learning?

Saw this and had to repost:

My son is a sixth grader in a district where I don’t teach, so I always try to pry info out of him about what he is up to (no small feat, with a 12 year old boy). I’m interested, and yes, sort of competitive, too. Yesterday, I asked him how his six-week “exploratory” block in technology went for him. My question came on the heels of his shocking (to me) remark that “Tomorrow, we get to play video games on the computers for 48 minutes.”

Now, I know that 12 year olds are not always that reliable for the entire tale, so I listened to him explain what they did for six weeks. But even after some thorough grilling, it became clear that “technology” is the wrong word for this exploratory block. They learned some typing skills and, as he said, “He taught us how to do shortcuts in Microsoft Word …. and we played online games.” And then, “Oh, he showed us how to put an image in Word. But we all already knew how to do that.”

“And if you didn’t, it would take you … what …. five seconds to figure it out?” is what I muttered back. Shortcuts for Word? That’s technology in the classroom? I am beside myself with frustration that this is the best exposure to technology offered to a sixth grader? I’ll bet that curriculum is 10 years old and hasn’t changed a bit since then. What about creating? Composing? Publishing? Exploring (not games)? Web 2.0? There is a movement underway, folks, and if you can yourself a technology teacher, you better get on board. I do show my own children a lot of technology (although I should write about that someday now that he is entering the ‘Can I have a Facebook’ phase and we try –not always successfully — to balance access to our technology with limited screen time). Here at home, we make movies, create music and do more than most, I am sure. But what about those other kids who don’t have parents who are teachers into technology? What about them? Shortcuts and image placement in Word is the best we can do for them? I’d even be happy if the gaming was them inventing their own games or something of value. Instead, they are going to sites that are probably bombarded with advertisements in order to play a simplistic flash game. Peace (in a huge sigh), Kevin

Source: dogtrax.edublogs.org, Posted on: Jun 18, 2010 09:31 AM by dogtrax

October 4, 2010 at 11:49 am Leave a comment

My talk at Pratt

Hi All,

I was asked to do a short talk at Pratt Institute, so I decided to share my slides.  Basically I wanted to have a short visual aid to a myriad of mainstream, large and successful properties and brands that did/do well interacting and connecting with their audience through online community and fan engagement .

Let me know if you would like more info or examples or if you have any questions.

September 30, 2010 at 8:31 am 1 comment

Oldy but goody links

So I was clearing out my favorites on Twitter and thought I would aggregate some of the random old articles I had saved to look at later….. way later.  Why not put them here, right? ;)

Learning

Big Thinkers: Henry Jenkins on New Media and Implications for Learning and Teaching

Why playing in the virtual world has an awful lot to teach children

Is Video Game School Training a Generation of Professional Princess Rescuers?

The Changing Views of the Online Experience – from Fears to Possibilities

Raising Future People (aka kids)

Commentary on: Are you raising a Douchebag? Your indulgent parenting is spawning a generation of entitled hipster brats

A Healthy Day Starts in the Classroom with School Breakfast Programs

Online Safety

Twitter Safety: Keeping young people safe on Twitter

Social Media etc

15 Ways to Measure Return on Engagement (ROE) of Social Media

Game Design for Social Networks

Why Community Management is still misunderstood

What is Social CRM? An Introduction

2010: The Year of the Community Manager

35 social media KPIs to help measure engagement

Play!

Playtime can teach us all

Backyard Adaptations Of Video Game Classics

August 1, 2010 at 12:53 pm Leave a comment

National Geographic Animal Jam – Open Beta!

Hey everyone!

The reason I haven’t posted in forever is because I am hard at work on our newly launched project (albeit in open beta) National Geographic Animal Jam!

The day is finally here to live wild with National Geographic Animal Jam™. Now you and your kids can be among the first to monkey around in this virtual world of discovery and fun. Combining the chance for kids to be the animal of their choice with access to National Geographic’s limitless libraries, National Geographic Animal Jam will open your child’s eyes to a world of adventure and exploration like no other virtual world out there. Your kids will soon realize that they’re having tons of fun in the coolest jungle around!

Two years in the making, National Geographic Animal Jam represents an ongoing creative collaboration between the great minds at National Geographic and the gaming gurus at Smart Bomb Interactive. The goal of this virtual world is to provide a fun, exciting, and safe environment for kids to play online, as well as inspire them to explore and protect the natural world outside their doors.

So come prowl around inside National Geographic Animal Jam. With lush tropical kingdoms, amazing adventures, and fascinating facts in store—plus the chance to live it up as your favorite animal—mommy and daddy bears (and their cubs alike) will find a wild world worth discovering!

National Geographic Animal Jam – Jump into the Jungle Today!

We are tweaking and polishing through the summer, and as such, it is completely free to play through the open beta! When we have our Grand Opening this fall, we will offer premium subscription content, but the game will always have free to play features.

Check it out and let me know what you think!

July 15, 2010 at 7:12 pm 7 comments

8 Characteristics of Motivated Kids

Gregariousness: These folks adore social interaction and love to be in a lively crowd. Gregarious folks love to be connected to others, and hate to feel cast out in any way. When they’re comfortable, they’re friendly and may be great at both joining and leading.

Autonomy: In this case, the chance to work independently is a dream come true. A trip to a library study carrel is a treat, as is the chance to solve a problem alone in an office.

Status: It’s important to know where you stand, and to feel that you have maintained a strong, positive reputation. Criticism can feel crushing.

Inquisitiveness: The need to know is a deep and powerful drive. When you’re curious about something, it’s a gift to be allowed to explore it without being restrained.

Aggression: This sounds negative, but don’t be fooled. People with strong positive aggression are good competitors, as well as passionate fighters for justice. They want their views to be heard and respected.

Power: Again, beware bad connotations. As a motivating force, “power” is a drive for influence, responsibility, and authority.  It’s an especially natural and important part of adolescence…when it’s managed right.

Recognition: Many people adore being seen and appreciated for their gifts and accomplishments, and will respond to public encouragement.

Affiliation: These folks adore feeling connected to institutions and groups bigger than themselves. Lavoie himself, for example, owns a world-class collection of sport team tees and hats, and loves wearing them at any opportunity. He is deeply motivated by affiliation.

The 8 Characteristics of Motivated Kids

Interesting article on how to keep kids motivated.  I think it applies to all people tho.  Pick a handful and really focus on them.

March 23, 2010 at 4:37 pm Leave a comment

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