Posted in marketing, online community, trends, virtual worlds, web business

The Social Network… meh

Just a short post to point out a conversation I have had with a bunch of friends about the movie, The Social Network.  After I watched it, I didn’t feel like I had watched a cinematic masterpiece.  I couldn’t see what everyone was freaking out about.  It was a fine couple hours, but really, what’s the big deal?

When I dug a bit deeper, I figured out that it was because I knew that story, really well.  Not just of Facebook, but of tons of late aughts start-ups and silicon valley gossip.  I read those stories in Valley Wag and Tech Crunch and all the other online rags as they happened.  I’ve eaten tacos with Twitter execs while discussing COPPA fines and defended multi-million dollar business plans to tech VCs.  I’ve felt the rush of hope with new bridge funding and the despair of multiple companies closing.  I’ve become jaded of this industry.  Almost bored with it’s dramas.

Maybe that’s why I have turned my focus to projects that have a little more “oompf” in the heart-department.  I want to be proud of my work on a societal level, not just career and/or bank account.  You would think children’s properties would be a fair choice, but oy!  don’t get me started on some of the Television Execs and Licensing people I’ve met. 😛

That’s not to say I don’t still pay attention a little.  I grew up a gal in America – I’ve been trained to absorb gossip, whether I like it or not.  At least I am getting better at the KIND of gossip I am absorbing (read: Please brain, less Kardashians!)

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Author:

I am a data & results driven Digital Media Influencer with over 15 years of experience in engagement, family marketing, scaling infrastructure and audience culture across a product’s lifetime from pre-launch to millions of users. Strategic Vision & Business Development: • Articulated corporate integrated digital marketing strategies for 10 children’s entertainment properties across multiple digital channels • Authored a comprehensive business plan for scalable online community infrastructure for internal and external partners and successfully participated in a thorough VC due diligence process • Increased sales revenue by 20% while managing 6 million dollars of annual revenue in existing business services. Production & Project Management: • Developed multiple 2D & 3D multi-player virtual worlds, online games & apps based on repurposed/original assets • Produced 12 animated 2-minute shorts for broadcast on television & developed animation production department workflows • Launched multiple major website redesigns to include more fan interaction • Led workflow & process optimization teams to improve operational effectiveness/productivity. Audience Engagement & Research: • Developed domestic and international audience research programs both on & offline for both parent and children audiences • Grew multiple audiences from pre-launch to tens of millions by using organic, as well as established marketing tactics. Team Management & Relationship Building: • Designed team management & organizational structures for multiple Web Content and Web Marketing departments including international remote teams of staff in North & South America, Europe and Asia. • Managed teams in multiple disciplines, including customer service, social media engagement, production, moderation, marketing, design, tech and content development. • Extensive client, vendor and partner management experience in television, licensing, digital, e-commerce & customer service industries

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