Posted in gaming, kids, marketing, online community, Safety/Privacy, trends, virtual worlds

Oldy but goody links

So I was clearing out my favorites on Twitter and thought I would aggregate some of the random old articles I had saved to look at later….. way later.  Why not put them here, right? 😉

Learning

Big Thinkers: Henry Jenkins on New Media and Implications for Learning and Teaching

Why playing in the virtual world has an awful lot to teach children

Is Video Game School Training a Generation of Professional Princess Rescuers?

The Changing Views of the Online Experience – from Fears to Possibilities

Raising Future People (aka kids)

Commentary on: Are you raising a Douchebag? Your indulgent parenting is spawning a generation of entitled hipster brats

A Healthy Day Starts in the Classroom with School Breakfast Programs

Online Safety

Twitter Safety: Keeping young people safe on Twitter

Social Media etc

15 Ways to Measure Return on Engagement (ROE) of Social Media

Game Design for Social Networks

Why Community Management is still misunderstood

What is Social CRM? An Introduction

2010: The Year of the Community Manager

35 social media KPIs to help measure engagement

Play!

Playtime can teach us all

Backyard Adaptations Of Video Game Classics

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Author:

I am a data & results driven Digital Media Influencer with over 15 years of experience in engagement, family marketing, scaling infrastructure and audience culture across a product’s lifetime from pre-launch to millions of users. Strategic Vision & Business Development: • Articulated corporate integrated digital marketing strategies for 10 children’s entertainment properties across multiple digital channels • Authored a comprehensive business plan for scalable online community infrastructure for internal and external partners and successfully participated in a thorough VC due diligence process • Increased sales revenue by 20% while managing 6 million dollars of annual revenue in existing business services. Production & Project Management: • Developed multiple 2D & 3D multi-player virtual worlds, online games & apps based on repurposed/original assets • Produced 12 animated 2-minute shorts for broadcast on television & developed animation production department workflows • Launched multiple major website redesigns to include more fan interaction • Led workflow & process optimization teams to improve operational effectiveness/productivity. Audience Engagement & Research: • Developed domestic and international audience research programs both on & offline for both parent and children audiences • Grew multiple audiences from pre-launch to tens of millions by using organic, as well as established marketing tactics. Team Management & Relationship Building: • Designed team management & organizational structures for multiple Web Content and Web Marketing departments including international remote teams of staff in North & South America, Europe and Asia. • Managed teams in multiple disciplines, including customer service, social media engagement, production, moderation, marketing, design, tech and content development. • Extensive client, vendor and partner management experience in television, licensing, digital, e-commerce & customer service industries

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